I’m a dance loving Level Designer currently studying Game Design at Futuregames.
I have always played games from a young age and love the feeling of getting immersed in new worlds.
My interest in game development started in late 2009 when I played the first Assasin’s Creed game. I started to ask myself “how was this world build?” and wanted to learn more. I have a “Bachelor’s degree in Science: Media Technology(Game Design Focused)”.
In 2017 I started “Snow Moose Entertainment” so I could release two smaller games, one mobile game released summer 2018 together with a local company in Helsingborg. The PC game was released Feb 2019 on Steam.
I’m not scared to learn new things that can help me expand my knowledge and skillset.